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Sid meyers civ vi playonmac
Sid meyers civ vi playonmac













sid meyers civ vi playonmac
  1. Sid meyers civ vi playonmac install#
  2. Sid meyers civ vi playonmac 64 bits#
  3. Sid meyers civ vi playonmac software#
  4. Sid meyers civ vi playonmac download#

# Asking then installing local files of the game # POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.MSI')~$(eval_gettext '.EXE')" "~" # POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" # Restore screen resolution (game's default is 1024x768)

Sid meyers civ vi playonmac install#

POL_SetupWindow_message "$(eval_gettext '\n\nNote: do NOT install DirectX.')" "$TITLE" POL_SetupWindow_message "$(eval_gettext 'Note: just click the buttons then. # POL_SetupWindow_message "$(eval_gettext 'Note: we recommend you to uncheck all the checkboxes:\n -> ')" "$TITLE" # unzip "gameinstaller.zip" -j -d "$WINEPREFIX/drive_c/" # POL_System_unzip "gameinstaller.zip" -d "$WINEPREFIX/drive_c/game/"

sid meyers civ vi playonmac

# POL_System_unrar x "gameinstaller.rar" "$WINEPREFIX/drive_c/game/" || POL_Debug_Fatal "unrar is required to unarchive $TITLE (unrar package is not installed on the OS)." # POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive.')" "$TITLE" # mv Teacher%20Simulator.rar gameinstaller.rar

Sid meyers civ vi playonmac download#

# POL_SetupWindow_message "$(eval_gettext '\n\nNote: this script will download the demo. POL_Shortcut_Document "$TITLE" "$DOCUMENT_FILE"Įlif then POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" # POL_Shortcut_InsertBeforeWine "$SHORTCUT" "trap 'xrandr -s 0' EXIT" # Restore screen resolution (game's default is 800圆00 ?) POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue.')" "$TITLE"Ĭd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" # Shortcut done before install for steam version POL_Call POL_Install_steam_flags "$STEAM_ID" # POL_SetupWindow_message "Warning: do not install Visual C++ 2013 redistribuable\n nor Direct X." "$TITLE" # POL_SetupWindow_message "Warning: do not install DirectX (nor the icons)." "$TITLE" # POL_SetupWindow_InstallMethod "STEAM,DVD,LOCAL,DOWNLOAD" # Choose between Steam and other Digital Download versions # Sound problem fix - pulseaudio related #

sid meyers civ vi playonmac

# Set Graphic Card information keys for wine # Asking about memory size of graphic card # POL_Wine_DirectInput "MouseWarpOverride" "force" # Downloading wine if necessary and creating prefix POL_RequiredVersion "4.3.0" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # POL_SetupWindow_message "$(eval_gettext 'This game requires a fast 3D GPU (ie: Intel HD Graphics 4440 is not enough).')" "$TITLE"

Sid meyers civ vi playonmac software#

# POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" # New script (allowing to install from local file, because no alternative URL found to dead URL #2)

sid meyers civ vi playonmac

Sid meyers civ vi playonmac 64 bits#

# Distribution used to test : XUbuntu 18.04 64 bits # Wine version used : see the changelog below Speaking of war, you can now also use casus belli - justified reasons for conflict with enemy Civs - to massively reduce the diplomatic penalty for warmongering usually tacked on to declarations of war.# Last revision : see the changelog below VI lets you do things like gear your social policies toward producing a more effective military, and after the completely justified war, shift focus to rebuilding your cities and keeping your post-war populace happy. It's moved away from a static progression style for your civics, government and research where once you picked an option, it was there to build on for the rest of the game. That not only leads to a balancing act over things like choosing whether to harvest natural resources or use the space for developments like economic districts, it means your cities just look more impressive as they expand.Ĭiv VI feels more dynamic. The most obvious change is that your cities, previously confined to one tile on the hex-based map, are now spread out over multiple spaces. Screenshot by Luke Lancaster/CNET The home front Cities now cover multiple spaces on the map.















Sid meyers civ vi playonmac